When you get D-synced, here’s why…

Ever shoot an entire clip into someone and they instantly shoot you down?
Ever engage in a gunfight that feels like fighting a juggernaut with no hit registration?

These players are often not supposed to be in your lobby. They’re just using VPNs for high-latency games.

The player connects intentionally to bad servers to win ping battles.

This is a phenomenon in networking and online competitive gaming.

That’s why some people talk about ‘lag switch’ and similar things.

It’s not that they’re lag switching; you can’t do that on secure private servers. But they can connect to high ping lobbies to mess with you, leaving it up to D-sync to decide who wins.

It doesn’t happen too much to me, but I notice some people are confused by this situation.

I’m not sure how you make a post explaining something so completely wrong, so confidently.

You have it backwards. Low ping is the advantage.

It’s why in 2v2 tournaments they compete over who hosts. No one wants to be stuck with high ping.

So you say my ping is fine, but someone else’s is super high?

If so, the code should always default to the player with the lowest latency to fix that.

The 3 games I’ve felt lag switching, I got nuked. That’s it, only 3, 100% nuke rate. I think there’s more to it than you’re saying.

Same issue in Valorant. I used to play unknowingly with my VPN on, and I played way better than with low ping. I started deliberately using it once I realized that.

I’m in AUS/NZ and play with friends in NA. I can see my shots not registering, then suddenly getting melted instantly. Playing in high ping lobbies is tough.

Can you explain this more? I’ve always been confused about VPN’ing. I get the idea of connecting to servers with fewer players to bypass SBMM, but doesn’t the bad latency ruin the game?

Maybe, but I think the servers just suck.

The COD community isn’t okay.

The 3 times I felt lag switching, I got nuked. That’s it, only 3, but it has a 100% nuke rate. I think there’s more happening than you realize.

High ping might be good and help you win? That makes no sense. You’re wrong.

Nope.
I play in Asia with 40 ping, friends in NA East with 200 ping, and I tell you, playing with 200 isn’t an advantage.

Are you sure you have evidence to support these claims? Why would you share opinions without verifying them?

I have decades of experience in competitive gaming and networking education. I’m not an expert, but there’s truth in what I say. Some people prefer high latency because it can give them an edge in gunfights. Just Google it if you don’t believe me.

Not always. Lag compensation sometimes favors the higher ping player, especially if you connect to a server with a higher average ping.

Low ping is always better. I use gigabit fiber, and servers are usually under 12ms. Sometimes anomalies happen. Google it for details.

I disagree. I tested 6ms on my local server vs 30-40ms in Germany, and my hit registration was always better locally. My German friend has worse hit reg on German servers.

It’s lag compensation. The game tries to balance everyone, usually favoring worse lag.

Lower ping responds faster; I don’t understand how that’s worse than high ping.